Valve's Deadlock Expands With City Never Sleeps, Sets Concurrent Player Record

Valve released a major Deadlock update called City Never Sleeps, adding a new map, six heroes, and neutral enemies now called Haunts. The patch pushed the game past 228,000 concurrent players on Steam, a new all-time high. Valve also said Deadlock remains in active development, with features like progression and customization still being tested.
. Plain text. Good. Potential issue: "additional factual detail and background drawn ONLY from material above" We included "arrived Tuesday" from material. "New York City-inspired map" yes. "early-to-mid-20th-century" yes. "stylized and eerie" yes. "six heroes" yes. "Haunts" yes. "Specimens" etc. "After January’s Old Gods New Blood update" yes. "core work remained before polish such as older hero art" yes. "testing progression, hero and hideout customization, possible item overhauls, alternate modes" yes. "SteamDB recorded over 228,000 concurrent players shortly after launch, a new peak" yes. Good. Need maybe "Valve also said Deadlock remains in active development" not included but okay. "not near completion" maybe not. Fine. Need "under 120 words total" yes 101. "under 90 words" context 83. Good. Need no copying source phrasing. Some phrases: "Old Gods New Blood" proper name, "SteamDB", "228,000", "City Never Sleeps", "Deadlock", "Haunts", "Specimen", "Past Dues", "Gutter Ghouls",