Raccoon Crew Raids Ancient Ruins in Co-op Horror Extraction Beta
Greedy is a co-op horror extraction game where players control raccoons infiltrating procedurally generated ruins. Teams must balance personal loot with team survival, as extra items slow them down and attract threats. A beta demo is available on Steam.
The game’s central loop hinges on a risk-reward balance where players must decide how much loot to carry before escaping. Each item increases both movement penalty and noise output, forcing constant calculations between personal score and the group’s ability to survive. The mole-run excavation framing adds a narrative layer to the extraction genre, giving purpose to each raid.
Procedural generation extends beyond level layouts to include trap and monster placement, while Mammon’s curse escalates difficulty for teams that push too far into the ruins. A roulette system introduces roguelike elements, letting players gamble collected coins for powerful deals that can swing a run’s outcome. This blend of extraction mechanics with horror positions the title within the growing indie co-op horror space.
The game’s focus on individual greed versus team survival could resonate with players who enjoy cooperative tension, a hallmark of successful co-op horror titles. It may expand the extraction genre’s audience into indie horror spaces, where procedural runs and escalating stakes appeal to streamers and content creators seeking repeatable, dramatic moments. The raccoon premise could attract players who typically avoid horror, though the curse mechanics may limit its reach to more experienced gamers. Its reception could influence how indie developers balance personal progression with group cooperation.