Former BioWare developers revealed that the studio removed a flag resembling a Pride flag from a demo presented to new EA leadership following the company’s acquisition by a consortium including Saudi Arabia’s Public Inv…
#Layoffs & studio closures
The game industry continues navigating workforce instability, with mixed outcomes across studios. Bit Reactor has recalled over half its furloughed staff following Star Wars Zero Company's launch, though some employees remain unpaid. Conversely, Gravity Well terminated the majority of its team after losing summer funding, leaving only a skeleton crew and uncertain prospects. Ninja Theory implemented layoffs following failed acquisition attempts by Xbox, impacting multiple departments. Meanwhile, veteran AAA developers are transitioning to independent studios, reflecting broader industry challenges that have accumulated over 58,000 layoffs since 2022. Additionally, British developer Nerial ceased operations after 13 years, while mobile title The New Denpa Men announced its December shutdown.
A firsthand account from video game professionals who have been tasked with informing colleagues they are being laid off reveals deep psychological strain and moral conflict. Despite corporate detachment, these managers …
Microsoft has offered redundancy to approximately one-quarter of its global workforce, potentially affecting up to 60,000 employees. The move is part of a broader restructuring effort to streamline operations and improve…
Sucker Punch, developer of the critically acclaimed and commercially successful Ghost Of Yotei, has laid off 24 employees despite the game's strong sales and positive reception. The studio cited market challenges and fut…
A feature exploring the post-layoff journeys of former video games journalists, highlighting how the collapse of media roles has forced many to pivot entirely to new careers. Despite the emotional toll, several former wr…
Skydance has implemented a mandatory five-day-a-week return-to-office policy across all divisions, including games and comics, as part of a broader strategy to reduce staff without formally labeling it as layoffs. The co…
Microsoft is offering voluntary buyouts to approximately 60,000 employees in the U.S., Canada, India, and the U.K., representing about a quarter of its global workforce. The move follows earlier cost-cutting efforts, inc…
Sucker Punch Productions has reportedly laid off more than two dozen employees as the studio restructures ahead of its next major project. Management cited the need for a leaner team to focus on future development goals.…
Auroch Digital has initiated a redundancy process affecting roughly a quarter of its workforce, citing ongoing market pressures that have impacted even successful studios. Despite recent acclaimed releases like Warhammer…
Helen Chiang has left Microsoft just three months after being appointed as Xbox's first chief operating officer, ending a 21-year tenure at the company. Her departure was announced by CEO Asha Sharma, though Microsoft ha…
The 107th Week in Mobile Games podcast features Mariam Ahmad and Aaron Aastle discussing recent industry news. They cover EA's decision to close BioWare after 30 years, cancel a new Mass Effect, and cut around 400 jobs, …
Electronic Arts is closing BioWare, the developer known for Mass Effect and Dragon Age, after about 30 years. The move is reportedly tied to layoffs affecting 400 employees, with roughly 50 of those being the studio's re…
Ubisoft is planning to cut about 100 roles across its Dusseldorf, Berlin, and Mainz studios in Germany. The company has begun talks with the Works Council about a voluntary departure plan and hopes buyouts will prevent l…
EA is cutting about 400 jobs, or 3% of its workforce, and closing BioWare. The company also canceled a new Mass Effect, paused development of a Sims project, and downsized the Skate team. EA described the changes as alig…
The opinion piece examines BioWare's shutdown by Electronic Arts after the company went private under private equity ownership. It notes that roughly 400 roles were cut across EA and that the studio's in-progress Mass Ef…
Following Undead Labs' transition to employee ownership and independence from Xbox, studio head Philip Holt declined to publicly disclose how many staff members were affected by restructuring efforts. Holt emphasized his…
Ubisoft announced the closure of Rainbow Six Mobile, with the final season launching next week and servers remaining active until mid-January 2027. The game generated approximately $5.3 million in in-app purchase revenue…
Bit Reactor has begun recalling employees it had furloughed before the launch of Star Wars Zero Company, with over half of the pre-furlough workforce now returning to payroll. The studio's CEO characterized the initial f…
Gravity Well, an independent studio established by former Respawn Entertainment leaders, has terminated over 40 employees following the loss of its funding this summer. The three founders stated that the team was informe…
Bit Reactor, the developer behind the tactical Star Wars title, is rehiring more than half of the staff members it had furloughed prior to the game's release. The studio had suspended a large portion of its workforce in …
Bit Reactor has started bringing back portions of its workforce after furloughing most of the development team ahead of Star Wars Zero Company's launch in summer 2026. According to sources, the recalled staff now represe…
The New Denpa Men will cease operations on December 7, 2026, with developers citing the inability to maintain service quality that meets player expectations. Sales of in-game currency and items halted on October 5th, tho…
Ninja Theory has initiated layoffs affecting multiple staff members, including gameplay programmers, technical directors, and sound designers with varying tenures at the studio. The layoffs follow Xbox's September announ…
Nerial, the British developer behind the Reigns franchise, has announced it is ending development and entering hibernation mode after 13 years of operation. The studio made the decision jointly with its publisher Devolve…
Former AAA studio heads including those from Player First Games and other major publishers are establishing independent development teams as an alternative to the unstable AAA employment landscape. The move reflects broa…
Nerial, the developer of the Reigns series, is closing after 13 years and 11 published games. Devolver Digital and Nerial jointly decided to end development at the studio, leaving around eight staff, including the founde…
Nintendo has shut down Mario Kart Tour, ending the mobile racer's service after almost seven years. AppMagic estimates put its lifetime downloads above 276 million and in-app purchase revenue at about $268.5 million, wit…
Gameloft plans to remove Minion Rush from app stores and stop in-app purchases on October 30, then shut down its servers on January 29, 2027. Players who already own the title can keep playing until the shutdown and use …
Microsoft CEO Satya Nadella said in a podcast interview that Xbox's streamlining under CEO Asha Sharma was a positive development. His comments followed layoffs that affected hundreds of Xbox employees and major franchis…
PocketGamer.biz's weekly digest discusses Xbox's ongoing restructuring, including 268 job cuts and the movement of studios under different publishing groups. It also notes that Undead Labs became independent but still la…
Asha Sharma, Xbox's CEO, described her second hundred days as a reset for the business after her first hundred days ended. The reorganization has already brought hundreds of job losses and the closure or divestment of mu…
Build a Rocket Boy has appointed administrators through a UK government filing dated September 25, following another round of layoffs roughly a week earlier. The administrators will assess whether the studio can be sold,…
The developer behind MindsEye has formally entered administration, a process indicating insolvency and protection from creditor legal action. The company reported a £47.5 million operating loss for the year ending Septem…
Microsoft has laid off another 268 employees, months after cutting 1,600, with Halo Studios reduced to a support role and Activision taking over the franchise. Employees at affected studios describe ongoing chaos and a l…
Microsoft has laid off 268 workers, mostly at Halo Studios, as part of a previously announced reduction of 3,200 positions. The company is moving development of the next Halo game to Activision, while Halo Studios will s…
World's Edge, the studio behind Age of Empires, has laid off nearly half its workforce following its transfer to Activision. Former creative director Adam Isgreen confirmed the cuts, expressing disappointment over the lo…
Jason Lake confirmed the permanent closure of Complexity, citing insurmountable financial problems including a $9.61 million seller-financed debt from reacquiring the company in 2024. He said the decision was made to win…